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Games on Symbian OS: a handbook for mobile development

Langue : Anglais

Auteur :

Couverture de l’ouvrage Games on Symbian OS: a handbook for mobile development
Games on Symbian OS is the only guide to highlight the gaming opportunities presented by the Symbian OS platform, with particular emphasis on the creation of mobile games in C++ using native APIs. The author leads a field of industry experts to provide the reader with detailed information about the key APIs used to create games. The book includes a broad introduction to games on mobile phones and describes the various ways of creating and playing mobile games. It also provides clear code examples and discussion, with information about how to optimise code for best practice. The authors use standard techniques to relay information (tables, diagrams and code samples) as well as cross-referencing between chapters and, where necessary, to other books in the Symbian Press series and beyond (e.g. to SDK documentation). Games on Symbian OS does not focus solely on Symbian C++, readers will also learn how to create mobile games for Symbian OS phones on other platforms such as N-Gage, Flash Lite and J2ME.
Forewords.

About this Book.

About the Authors.

Editor's Acknowledgements.

Part One: A Symbian Perspective on Mobile Games.

1. Introduction.

Part Two: creating Native Games on Symbian OS v9.

2. Symbian OS Game basics.

3. Graphics on Symbian OS.

4. Adding Audio to Games on Symbian OS.

5. Multiplayer Games.

6. Exploiting the Phone Hardware.

Part Three: Porting Games to Symbian OS.

7. C/C++ Standards Support for Games Developers on Symbian OS.

8. The N Gage Platform.

Part Four: Java ME, Doja and Flash Lite On Symbian OS.

9. MIDP Games on Symbian OS.

10. Games in Japan.

11. Flash Lite Games on Symbian OS.

References and Resources.

Appendix: Airplay.

Index.

Date de parution :

Ouvrage de 400 p.

19x24 cm

Sous réserve de disponibilité chez l'éditeur.

Prix indicatif 42,19 €

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